Cinema 4D Plugin · v1.0

Turn 2D Pixel Art Into Flawless 3D Voxels.

The Cinema 4D plugin that automates your voxel workflow. No stretched UVs. No texture bleeding. No manual slicing. Just clean geometry, pinned to every pixel.

PolyBit 404 extruding a pixel texture into a clean 3D voxel mesh
◉ LIVE · PolyBit EngineZero UV stretching
◆ The Problem

Native C4D tools weren't made for voxels.

Extruding pixel art with Cinema 4D's default tools gives you stretched textures, bleeding colors on side walls, and broken meshes. Hours of manual cleanup for something the software should just do.

✕ NATIVE C4D EXTRUDEStretched UVs
Native C4D extrude

Texture bleeding on the side walls. Colors blurred across pixel edges. Manual UV surgery required.

✓ POLYBIT 404Pixel-perfect
PolyBit 404 extrude

Every pixel pinned to its exact UV center. Clean side walls. No bleed. Ready to render.

▣ Core Features

Built for pixel artists. Tuned for
3D.

Manual Voxel Engine

Custom extrusion logic that pins every pixel to its exact UV center. The result: zero texture bleeding on any axis, guaranteed.

Alpha & Luma Culling

Automatically deletes empty or transparent pixels based on Alpha or Luma thresholds. Scenes stay light. Polycounts stay honest.

One-Click Weld & Clean

Weld points, optimize geometry, and output a production-ready mesh in a single click — fully centered at world origin.

Auto Grid Detection

Auto-calculates Nx/Ny from UV data. Drop any texture — from 16×16 Minecraft skins to 256×256 sprites — and it just works.

PNG → 3D in Seconds

Item Extrude mode takes any raw PNG and spits out a voxel model, materialized and centered. No plane setup, no manual UV.

Non-Destructive Options

Toggle Auto-Center Axis, N-gon cleanup, and extrude depth per run. Iterate without committing until the mesh is right.

◈ Two Modes

One plugin. Two workflows.

Pick the one that matches your scene — or use both in the same project.

Texture Extrude

Slice and extrude an existing textured plane. Ideal for Minecraft skins, game sprites, and any 2D asset that already has UVs.

  • Auto-calculate Nx/Ny from UV data
  • Enable Culling by Alpha or Luma thresholds
  • Weld & clean mesh in one extra click
Texture Extrude UI

Item Extrude

Drop a raw PNG — get a clean 3D voxel item, auto-materialized and centered at world origin. Perfect for swords, pickaxes, potions.

  • Browse any PNG from disk
  • Define pixel size and extrude depth
  • Optional N-gon cleanup toggle
Item Extrude UI
◇ Output Quality

Ship-ready meshes.
Right out of the box.

Pixel-art sprite → voxel slice, with preserved colors on every face.

Pixel-art sprite → voxel slice, with preserved colors on every face.

Raw PNG → centered voxel model via Item Extrude, ready to light.

Raw PNG → centered voxel model via Item Extrude, ready to light.

⟶ Workflow

From PNG to final mesh in
under 30 seconds.

  1. 01

    Open the plugin from the Extensions menu

    Pick Texture Extrude (for textured planes) or Item Extrude (for raw PNGs).

  2. 02

    Set your grid, depth, and culling thresholds

    Or leave the defaults on — they're tuned for standard pixel-art ratios.

  3. 03

    Hit Apply, then Weld & Clean

    Two clicks. You get a voxel mesh with perfect UVs, ready to render or export.

◉ One-Time Purchase

Lifetime access.
No subscriptions.

POLYBIT 404 · FULL LICENSE
$39$19USD

One-time payment · Lifetime updates · Personal & commercial use

  • Texture Extrude + Item Extrude modes
  • Auto UV pinning & bleeding fix
  • Alpha & Luma culling engine
  • One-click weld & cleanup
  • Free updates for future Cinema 4D versions
  • Direct email support from the developer
📋 Refund & Warranty Policy

Digital product with instant delivery. All sales are final once the file has been accessed or downloaded. Technical refunds available for corrupted files or declared compatibility failures, within 14 days of purchase. Full policy at pepeu404.com/refund-policy.

GET POLYBIT 404$19

Instant download · Secure checkout

? Questions

Frequently asked.

Which Cinema 4D versions are supported?

PolyBit 404 runs on Cinema 4D R23 and newer (including S24, S26, 2023, 2024, 2025). Both Windows and macOS.

How is this different from C4D's native Extrude?

Native Extrude stretches UVs across the new side walls, causing color bleed between pixels. PolyBit's engine slices per-pixel and pins each voxel to its exact UV center — no bleeding, ever.

Does it work with Minecraft skins and textures?

Yes — that's one of its main use cases. Drop a 64×64 skin or a 16×16 item texture and it builds the voxel mesh with clean alpha culling automatically.

Can I use it for commercial work?

Yes. The license covers personal and commercial use. What's not allowed is redistributing or reselling the plugin itself.

Do I get future updates for free?

Yes — one payment includes lifetime updates for PolyBit 404, including compatibility with new Cinema 4D releases.

What if it doesn't work on my machine?

Reach out directly to the developer (Pedro Ribeiro / Pepeu 404) within 7 days and you'll get a full refund — no questions asked.

Do I need to know Python or scripting?

No. PolyBit 404 is a GUI plugin. Install it, open the panel from the Extensions menu, click the buttons. That's it.

How do I install it?

Unzip the folder, drop it inside your Cinema 4D plugins directory, restart C4D. The plugin shows up under Extensions. Full tutorial included in the download.

Stop fighting UVs.
Start shipping voxels.

📋 Refund & Warranty Policy

Digital product with instant delivery. All sales are final once the file has been accessed or downloaded. Technical refunds available for corrupted files or declared compatibility failures, within 14 days of purchase. Full policy at pepeu404.com/refund-policy.

GET POLYBIT 404$19
PolyBit404

Developed by Pedro Ribeiro (Pepeu 404). © Pepeu 404 — PolyBit 404. Commercialization and distribution of this tool are strictly prohibited.

pepeu404.com ↗